Goods

Gear for characters, and iteams of value not found in pathfinders core rule book

Weapons
Climbing Claw: A climbing claw is a strap or glove fitted with spikes in the palm, used as both a weapon and a limbing tool. Your opponent cannot use a disarm action to disarm you of a climbing claw. . A monk may use a climbing claw as a monk weapon. Using a pair of climbing claws while climbing gives a +2 circumstance bonus on climb checks. This bonus does not stack with the +2 bonus from using a climber's kit. The tiger's claws is a similar weapon to the climbing claw, wielded more like brass knuckles. Its statistics are the same, but it does not give a bonus on climb checks.

Gear and Equipment
Welding Goggles: Originally designed and produced in Codex for use while welding metal, welding goggles have become popular among races with light sensetivity. The goggles negate the penalty for light sensitivity. Darkvision cannot be used while the goggles are worn. (nonmagical) 10GP

Smoke Grenades: A bank of smoke billows out from the grenade. The smoke obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can't use sight to locate the target). A moderate wind (11+ mph) disperses the smoke in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round. The item does not function underwater. (minor conjuration aura, caster level 3) 300gp